Design Technology
It is our intent for DT to offer children the chance to use creative thinking and design within a defined purpose and tangible outcome. Through a variety of creative and practical activities, pupils are taught the knowledge, understanding and skills needed to engage in a process of designing and making. They work in a range of contexts through our topic based approach which allows for cross curricular links to be made.
Through the study of DT, pupils acquire a broad range of subject knowledge and draw on disciplines such as mathematics, science, engineering, computing and art. Pupils learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens. Through the evaluation of past and present design and technology, they develop a critical understanding of its impact on daily life and the wider world. High-quality design and technology education makes an essential contribution to the creativity, culture, wealth and well-being of the nation.
Design and Technology is taught from Early Years to Year 6 at Ashfield Primary. We teach: structures, mechanisms, food and nutrition and textile design through using the Kapow Primary DT Scheme of work. KS2 are also taught the digitial world and electronic systems.
Design/Make/Evaluate
Please see uploads below for copies of policies and long term plans.
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Stitches in material
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Drawing of Christmas Tree
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Felt with shapes stitched to it
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Felt with shapes stitched to it
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Playdough pyramid
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Playdough cylinder
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Children learning in a classroom
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Child using glue stick
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Drawing of a castle
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Child holding up stitching
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Stiching
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Written work
Mechanisms in KS1: Year 1 and 2 learn how to fit wheels and an axle on a chassis to create a moon buggy.
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Child holding moon buggy model
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Child holding moon buggy model
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Child holding moon buggy model
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Child holding moon buggy model
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Child holding moon buggy model
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Child holding moon buggy model
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Child holding moon buggy model
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Child holding moon buggy model
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Child holding moon buggy model